Xenocell

Massively Multiplayer Online Sci-Fi Role Playing Game (MMORPG)

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Introducing Naralos Udal

July 10. 11:56 pm CEST

Hello everyone! Allow me to introduce myself: I am Naralos Udal, writer and designer for Xenocell.

I'm not too sure what to say, so I guess I'll talk about myself and my role in Xenocell for a bit.

At the time of this posting, I'm operating under my little internet pseudonym and identity Naralos Udal or NaralosJester.  Before I got invited to the Xenocell team, I devoted a large portion of my time to what I loved to do - game design. Not just video games, but games of all kinds; whatever I could dig around in my room for the materials to make, or using whatever free engine I could find on the internet.

As for my role in Xenocell, I'm fleshing out the story, naming NPCs and writing dialogues/conversations, describing the different zones, naming and describing monsters, designing the layouts for settlements and instances, and contributing whatever ideas I can to the entire design process. More info will be available after the game launches. =)

After posting some material on blogs in the Garage Games community, I was very surprised to get invited by Konrad to work on Xenocell. This game looks much better than anything I could have hoped to end up working on for my first real game design job, and I'm very excited to be in on this. =D I hope you guys enjoy my work, and ultimately really hope you enjoy Xenocell. =)

Thank you for reading,
~Naralos



Thanks for the intro, Naralos. I have seen what you can do. I've been in the game biz for about 10 years, and I have no idea how this is only your first game. You are exceptionally talented, and I hope our players will see that pretty soon.

Welcome to Xenocell.
-- Konrad