September 24. 10:34 pm CEST
by Konrad Kiss
Today I've written an article on my GarageGames blog - the first post I've done there - about how Xenocell started, and how things are progressing. Basically, I wanted to show other developers what ideas I had. I was happy about the responses. As a bonus, you get to see a picture of my little girl, Lia there. :)
June 13. 9:13 pm CEST
by Konrad Kiss
Resource sites play a central role in Xenocell's clan vs. clan gameplay. Read on to see what's fueling clan battles, and check out two new screenshots made at a yet unclaimed resource site.
April 3. 10:20 am CEST
by Konrad Kiss
An early development footage of what the world of Xenocell is becoming like. There's still much to do!
March 19. 9:12 pm CET
by Konrad Kiss
Finally, our website is functional. Some of it at least. Let me introduce myself, my role at Xenocell, and I will reveal some tech details about the game.