Site back on feet
Finally, our new, shiny website is up! This is big news as we’ve been working for a while to get here. The new framework opens up exciting possibilities.
We’ve spent a significant amount of time moving from our previous, temporary site. Of course there’s still a lot of work to do. We don’t yet have the comments turned on, the forum is still behind curtains, most of the content we want to share with you is still being revised so you might find a few empty pages and broken links. What else? Read on!
Private game testing to begin
Finally, we are able to show you what we’ve been working on! Read on to find out how you can still join the private game testing beginning this Wednesday, and if you can spare the time – help us prepare the game for its release.
We are beginning our private game testing, to which you are kindly invited – beginning this week on Wednesday.
We need your help, and we need it more than ever. There’s still much to do, but we feel that with your help and enthusiasm, we can squash the bugs and fill in the missing features faster.
Welcome to Xenocell
Our website is finally up! We have been already working hard on designing Xenocell, preparing the development of a new kind of game that will change the way online persistent multiplayer worlds are played today. How? Read on.

