Launch on the horizon
It’s been some time since I was able to write a good enough update about the game. Let me catch up real quick with this short post, but feel free to ask further questions at the official forums at xenocellforums.com, and I’ll do my best to answer.
Site back on feet
Finally, our new, shiny website is up! This is big news as we’ve been working for a while to get here. The new framework opens up exciting possibilities.
We’ve spent a significant amount of time moving from our previous, temporary site. Of course there’s still a lot of work to do. We don’t yet have the comments turned on, the forum is still behind curtains, most of the content we want to share with you is still being revised so you might find a few empty pages and broken links. What else? Read on!
Closing in on a public alpha
We’ve been silent on the website lately, but far from being idle! Read on to find out what we’ve been up to in the past weeks and months.
We’ve had some great short burst periods of private testing with the members of our Facebook group in the past months. It has been fun but it was mostly finding and fixing bugs. Check out the Facebook group link to the left and join us if you’re interested to take part in it. This is not an entirely playable version of the game – most of the fun is turned off so we can concentrate on only a few features at a time. If you’d rather see what the game is like as a whole, then you will need to wait just a few more weeks until we’ll be turning on all the features for the testers. This is when I’ll be sending out email notifications to everyone who has ever registered for a notification about beta testing.



















